Axis- plus Content-based Control for Camera Drones: Design and Evaluation of UI Concepts
Active Eye Tracking for Position and Movement Independent Gaze Interaction with Public Displays
Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices
You've Got the Moves, We've Got the Motion: Designing for Cinematic Camera Motion Control
On the Effects of Progressive Reduction as Adaptation Strategy for a Camera-based Cinematic UI
Sense of Authorship and Agency in Computational Creativity Support
Implicit Evaluation of Sense of Agency in a Creative Continuous Control Task
A Case Study to Investigate the Relation between Autonomy and User Experience
Towards Novel User Interfaces for Camera Motion
Designing for Expert Users: On a Large Non-standard Display